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Warcraft: The Beginning follows the initial encounters between the humans and orcs as Azeroth stands on the brink of war. When a dark portal is opened that connects the human-inhabited Azeroth with Draenor, home of the orc clans, the peace of both lands is disrupted. The warring orcs, whose world is dying, travel to Azeroth to conquer the kingdom of King Llane Wrynn (Dominic Cooper), who must attempt to make peace with this hostile, destructive force. (Universal Pictures UK)

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Pethushka 

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English So once again, I threw my preconceptions aside and almost completely volunteered to go to the cinema to see Warcraft. I had no idea what orcs were beforehand, and I found their teeth and general appearance quite laughable. Honestly, in the first few minutes, as fans of the game began to excitedly whisper their first impressions amongst each other, I mentally cursed myself for being there. But fine, it'll get better. I'll at least try getting into the normal people who act in it. Yeah, that Lothar guy's pretty cute. The queen's not completely off base, either. Aside from the teeth, Garona's actually pretty cool, too. Screw the teeth, she's great. And Durotan is the best orc in the world. Oh, my God, I like orcs! Is it over yet? Why?! It was just so much better than I expected, and I really want a second one. 4 stars. ()

Isherwood 

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English This is surprisingly good work. It pulls at the gate without hesitation with the vigor of the Horde to engage the imagination of the Alliance at times. In the first case, it offers monumental and clear battles, in the second good personal moments, catchphrases, and even emotional highlights of heroic self-sacrifice. Jones' flick would have deserved another half-hour to introduce that world in a little more detail so that the viewer could get a better look at the inner threads of each side of the feud. However, I understand that the studio wanted a decoy that would score better if the viewer was fooled by the special effects artists and Djawadi's thunderous vibrations so that it could serve us a distinctive trilogy thanks to the earnings. I already consider Mortal Kombat and Silent Hill to be good video game adaptations, but Warcraft will hopefully break the genre floodgates to quality cinema for others. ()

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MrHlad 

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English I got what I expected. A slightly above average fantasy film that tries to be spectacular and succeeds quite well, but unfortunately falls flat on its face due to the sometimes downright repulsive stylization (I get it, it's very subjective), but mostly due to the unfortunate casting of a good half of the main characters and the attempt to fast forward and untell everything. Because of this, it doesn't make any sense at all at times, the relationships between the characters don't work the way they probably should, and trying to show as many monsters, places, cities, spells and things as possible ruins a potentially interesting story that ends up being much more banal than it could have been. Fans will probably be thrilled, but all I got was an ordinary if fairly epic fantasy movie that was alternately quite entertaining and downright grating at times. On the other hand, I accept that it's the first film and they managed to deal the cards in such a way that the sequel could be quite interesting and I'll happily go see it in a few years. I definitely don't need to see First Clash again though. ()

Lima 

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English I understand that it's hard to come up with something new when it comes to adapting a PC game, especially when you've got Blizzard's watchful eye on your back, and the thousands of fans who've spent hundreds of hours in WoW. Even so, the filmmakers could still have delivered more than just a recycled dumb fantasy cliché that you’ll immediately discard because you've seen it in plenty of other movies, computer games, or read it in the weaker fantasy titles that bookstores are full of. I was going to write exactly what Cervenak wrote, but he beat me to it, so I'll just repeat it - any 10 minutes of The Hobbit is more fun than 2 hours of Warcraft. I’m not going to mince words, it was boring. ()

novoten 

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English Duncan Jones tries to appeal to fans of all kinds of the source material, as well as those unaffected by Warcraft, but in my case, he only made it halfway, stumbling along the way. When unfamiliar characters appear a few minutes into the film, looking deadly serious and throwing around unfamiliar names, titles, or at least mysterious words like "Gul'dan," I didn't believe I could get into the story. Luckily, the whole mythology is not complicated, and everything starts to fit together, especially when combination with the adventure where something is always happening, and there is never a moment without one of the main characters fighting, enchanting, or at least flying around a battle or spell. The problem is that beyond the initial visual destruction or emotionally well-crafted soundtrack, there is nothing else. The battles, romances, pacts, and wars lack entertainment value, and the entire First Contact takes place without me starting to root for Lothar and his comrades. On the contrary, the only character who truly interested me and for whom I was rooting for dies in a shockingly routine manner. I wouldn't mind a sequel because with such breadth, there will always be something to develop, but here, there was a lack of soul that would have made this newly discovered universe feel close to me. 50% ()

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