Battle Royale

  • Japan Batoru rowaiaru (more)
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Presenting an alternate dystopian vision of turn-of-the-millennium Japan, Battle Royale follows the 42 junior high school students selected to take part in the government’s annual Battle Royale programme, established as an extreme method of addressing concerns about juvenile delinquency. Dispatched to a remote island, they are each given individual weapons (ranging from Uzis and machetes to pan lids and binoculars), food and water, and the order to go out and kill each other. Every player is fitted with an explosive collar around their neck, imposing a strict three-day time limit on the deadly games in which there can only be one survivor. Overseeing the carnage is ‘Beat’ Takeshi Kitano as the teacher pushed to the edge by his unruly charges. (Arrow Films)

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Reviews (9)

Lima 

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English A killer game with a lot of blood and maybe even a hidden message. You can think of it as a big fling that doesn't make any sense, or you can think of it as a reflection on the causes of violence, on how, in a liminal situation, even the greatest of friends can become mortal enemies. Personally, I would lean towards the former, but it’s certainly worth watching, and I appreciate the originality. ()

J*A*S*M 

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English If I recall correctly (and can’t guarantee it), Battle Royale is only the second Asian film to get five stars from me (the first one was the Korean melodrama A Moment to Remember). During the first fifteen minutes I could only stare in disbelief at what was happening on the screen – I don’t remember any film ever shocking so much. Incredibly bizarre and insane (the explanation of the rules!), uncompromising and politically incorrect, I almost couldn’t believe what the Japanese had done. Once I got used to that, I let myself be entertained by the film and how many times it casually slips into the B-movie comedy realm. I’m not going to say it’s perfect, it isn’t, there are many places where it grids with the logic and the execution, but I’m extremely satisfied. ()

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gudaulin 

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English I read an excellent sci-fi story on the topic depicted in this movie about a twisted reality show where a group of inmates sentenced to death fought for survival, and the winner received not only mercy but also a decent reward. This dystopian spectacle aimed to divert the attention of the viewers from the economic crisis and societal stagnation. The main problem with Fukasaku's film is the inadequate portrayal of the background, of why society and the government had agreed on such a twisted game because, without its filming and broadcasting in the media, it somehow loses its meaning. If we accept the screenwriter's game, the director made the most out of the idea. The fight for survival within a closed community of high school students naturally offers tremendous opportunities to display a wide range of emotions, tension, and measured brutality so that the viewer remains appropriately excited throughout, and the relatively surprising ending is their reward. Everything is accentuated by a provocatively chosen musical background; you wouldn't believe the shots the director can combine with "The Blue Danube" waltz. Takeshi Kitano in the role of the tough teacher is naturally flawless in terms of acting, although his motivation, or rather the transformation from an intellectual to a cynical killer, is somewhat forced from a screenplay perspective. Overall impression: 80%. The film can rightfully be criticized for gratuitous naturalistic violence, but for the majority of its duration, the director successfully balances on the edge of bearability. ()

Goldbeater 

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English The subject matter may be superficially about endless mindless violence, however, with such a strong creative team producing it, it is a well-shot action movie in which everything works - from the psychological issues of the characters and their presentation to the audience, natural acting, and believably emotional performances, through imaginative and intensely violent scenes, to almost poetic overtones. Within the world of Battle Royale itself, everything might not make sense, or things are not clearly stated - the meaning of the danger zones is not sufficiently explained, and the objective/effectiveness of the whole game is probably also quite debatable, yet as an idea, the movie works perfectly and creates some moments for flawlessly shocking action scenes, which Jinji Fukasaku unashamedly and extensively exploits, and at the same time, thanks to the aesthetics of the savagery and the choice of soundtrack, he can have the movie stamped with the hallmark of a "nobler" kind of art. What else is there to add? I enjoy this picture with big gulps with each new viewing. ()

lamps 

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English A very bold and stylish thriller that owes its undying fame to its controversy. I still have the nagging feeling that even more could have been extracted from such an excellent premise and that cramming ideas about life or deeper meaning into a story like this was a low blow to the viewer, but there’s not much more to complain about. Fukasaku knew exactly what he wanted to achieve, and he succeeded. From the very beginning, it’s a very brisk and, thanks to the shocking content, rather unpleasant spectacle full of blood and violence that fleshes out the human character into the blackest form imaginable. From a filmmaking point of view, it’s an almost flawless piece of work, with an effective atmosphere, excellent soundtrack and developed psychology of the main characters, whom we get to know through small episodes from their past. Of the actors, the most striking is of course Takeshi Kitano, whose character surprisingly has the most depth and most important motive. I won't, and I don't want to ramble on about the message of Battle Royale as a vision of modern society, because it's as debatable as the film itself, I would simply say that Fukasaku is a madman who took great pleasure in letting his imagination run wild. No wonder Tarantino praised this film so much. 80% ()

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