Godzilla

  • USA Godzilla (more)
Trailer 1
USA / Japan, 2014, 123 min

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This spectacular adventure pits Godzilla the world's most famous monster, against malevolent creatures that, bolstered by humanity's scientific arrogance, threaten our very existence. (Warner Bros. Home Entertainment)

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Trailer 1

Reviews (20)

Lima 

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English It couldn't have gone better and Edwards delivered what he promised. He artfully walks the line between paying homage to his beloved Spielberg (so that, like Spielberg in Jaws, he entices us with mere hints for much of the runtime) and paying homage to all 29 of Toho's giant lizard movies and the four Godzilla generations that began in 1954 and closed up shop with great aplomb in 2004. Especially with the last two – the alternate reality series and the following new generation series – the new Godzilla has a lot of similarities in characters and narrative style. I laugh at some of the criticisms of the wise-cracking teens here, who at most have seen Emmerich’s movie and marvel (quite rightly, of course) that Godzilla shoots flames, swallows nukes and has legs like an elephant; that’s how they show their ignorance. I applaud Edwards for doing the almost impossible – finding a balance between classic Hollywood and the Japanese poetics of the Godzilla franchise, where everything was, is and hopefully will be possible. PS: The actors here, as with the Japanese originals, are essentially redundant, and the resolution of their family ties is also no different from their Japanese brethren, so it's pointless to fret over it. ()

novoten 

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English What was promised the most, namely a new look at that notorious destroyer of skyscrapers, ultimately never came. The human factor brings a lot of unnecessary subplots and surprisingly transparent clichés, while the scientific background hides an elusive mass of rapid-fire technical jargon. And it is in vain that Gareth Edwards painstakingly conceals the monster in all its glory, so much so that I was literally exhausted from the eternal waiting and postponement even before the main attractions arrived. Given how high this was aiming, the letdown at the beginning of the closing credits was painfully sobering. The numerous explicitly nerve-racking scenes (the tunnel) thus manage to salvage at least some kind of experience only occasionally. ()

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Matty 

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English SPOILERS AHEAD. Godzilla is like playing a video game made up exclusively of cutscenes. The characters are there more or less only so that through their eyes we can marvel at the monsters, which the film tries to obscure much less than in Jurassic Park, for example. The film acknowledges that people are important for it primarily as means of focalisation, so that, for example, we don’t see a fight that was not witnessed by any humans or, at the very least, by a main or supporting character (even though the “earthbound” human perspective here is not maintained as consistently as in Battle Los Angeles). The characters are repeatedly deprived of their agency (the impossibility to rescue one’s wife trapped in the exclusion zone) or it is made explicitly clear that they cannot do much against the monster and they won’t be able to coordinate their actions anyway. The real power belongs to nature and instinct, not to rationally behaving humans (regardless of whether they represent the military or science, or stand apart from established institutions), who are turned into a mere negligible part of an uncontrollable ecosystem (the only time I have felt similar helplessness from an American film was at the end of The Incredible Shrinking Man). People don’t have control over either the present or the future (their plans don’t work out for them); they can only learn from the past, which is an idea that is subordinated to the spiralling dramaturgy of the narrative with clearly indicated parallels between the situation in which Brody senior finds himself at the beginning and the situation in which Brody junior finds himself later. By constantly passivising the human protagonists and the predictability of the one-dimensional characters (the film is built on the most banal gender-based allocation of roles: a woman is a caring nurse, a man is a protective soldier), the Oedipal formula with an absentee father is sidelined in favour of the remarkable transformation of Godzilla, which bears the hallmarks of a villain (indestructibility, terrifying appearance), yet functions as a positive hero in the narrative (because it is the only one that can restore order). Using human characters to causally connect the individual scenes, the plot is developed in such a way that we end up siding with the monster, which is what whole film is about. How else should it be with a monster movie? Before I forget…the film also has brilliant sound effects (after all, using echolocation to track the monsters is one of the motifs of the narrative) and very convincing visual effects (i.e. I believe that a giant lizard could really look and move like that), while also offering breathtaking scenes as if from an art film, impressive only in how they look and how imagery and sound are harmonised within them (the night jump). The bar for other summer blockbusters has been set monstrously high. 85% ()

Malarkey 

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English Unfortunately, it’s impossible to avoid comparisons to the previous Godzilla movie. I’m not reviewing the movies as such, but rather the times when I saw them. I think I would give both movies the same review today, but the first American Godzilla will forever remain the better movie for me because I didn’t have to stand in line at the video store to see this one and it wasn’t talked about so much, either. Also, I was younger and I didn’t really notice all the stupid stuff that Emmerich squeezed into his movie. I simply took it for a fact that everything was supposed to be so monumental and I sort of enjoyed the whole thing. Here I take it for a fact that Gareth Edwards finally managed to make a Godzilla movie that a Japanese person wouldn’t complain about. I also like that the story actually contains a whole different world, which is something I’m actually glad about. Emmerich’s Godzilla was a brutal piece of nonsense and had nothing in common with the original Godzilla. I also like the way Edwards approached the digital effects. Despite the fact that with a movie like this it might actually have been a bad idea. He did the same thing he did in Monsters and I‘m not sure a lot of people will like it. I don’t think this underground approach really works for Godzilla. Night action scenes where I could barely see anything really pissed me off. On the other hand, they still have their magic, which is why I’m going to stick with a three-star review. ()

DaViD´82 

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English Waiting for Godot... Uh, no, Godzilla. Which wouldn't matter if it was waiting for “a battering" and not a "wannabe father figure Spielberg"; after all, with its focus on the action side "from the subjective point of view of human ants who worship the family above all", standing on insinuation and the unseen rather than full frontals, it is perhaps too reminiscent of Jaws or War of the Worlds. This is mainly due to the overuse of this approach, because what is pleasantly hidden and inspiring in the first half, becomes tiresome in the second half to the point that one loses interest, because if you are merely insinuating for the hundredth time but nothing happens, and for the hundredth time again at the last possible moment… nothing happens, then what’s the point of it all? Just a filler plot and shallow characters, more filler, more filler, Watanabe explaining "what the hell is happening" and all interlaced with "I have to return to my family and although I will not be able to see Godzilla, her roars will be heard constantly" in a thousand and one variations, and without at least one interesting character. To make matters worse, in this scheme that takes itself so deadly serious, this otherwise likable classic that honors the concept of a heroic monster is like Godzilla in a china shop. After all, when the best and the most playful parts of the movie are the opening credits, there must be something wrong. ()

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