Oblivion

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Oblivion is a groundbreaking cinematic event starring Tom Cruise as Jack Harper, the lone security repairman stationed on a desolate, nearly-ruined future Earth. When he rescues a beautiful stranger from a downed spacecraft, her arrival triggers a nonstop chain of events that forces him to question everything he knows, and leaves humanity’s fate in his hands. (Universal Pictures UK)

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Reviews (13)

D.Moore 

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English Lots of mysterious promises, but (mainly because of the stupid trailers) few surprises, lots of questions, but few answers (i.e., few answers that don't feel like they've been hastily pulled out of thin air)... Fortunately, everything is impressively crafted, the design of all the machines, buildings and weapons is a joy to behold, Tom Cruise is likeable, whilst the music is pleasantly meditative, though nothing memorable. Three and a half stars. I preferred Elysium, which didn't try to be something it wasn’t for most of its duration. ()

3DD!3 

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English The most interesting ideas from the best sci-fi fantasy movies blended like a smoothie from Jamba. Cruise plays a human version of Wall-E, but thanks to a large amount of evolution leaps, he has become the biggest boss on the planet. Other cast members worth a mention (apart from Morgan, he never disappoints) include the new discovery Andrea Riseborough, who won my heart in the scene in the pool. Paradoxically, Olga isn’t so impressive in this movie. But what makes Oblivion such a unique movie is the visual side. In terms of design, everything is very novel, it has the right massive scale and the final trip, combined with reminiscing about how it all began, is something so audiovisually/sci-fi-wise perfect (I want Kosinski to film “Rendezvous with Rama", or something by Asimov), that I was tempted to give it a fifth star. It bothered me a little bit that M83’s music wasn’t as wow was expected. It reminds me a lot of TDK and Tron, even so it sets a more than decent standard among the competition. P.S.: I was completely alone in the largest screen in the theater = no interference. :) ()

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DaViD´82 

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English The mood-setting question provoking intimate first half with the visions of a postapo janitor is in sharp qualitative contrast to the second, cheap action-ridden (stupidly) explanatory half. And it just has no idea when to stop all of this with honor and so the hitherto pleasant Cruise is now faced with emotional scenes that mostly go wrong or else he becomes immediately out-acted by everybody, even the GLaDOS/Sponge Bob duo. The second half is simply a regular product, which just cannot be said of the first half. In any case, in terms of visuals, design, sound and music this is on a level rarely seen of late. ()

Matty 

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English The main reason that Oblivion will fade from the viewer’s consciousness faster than TRON is not that Kosinski steals from his colleagues (Stanton, Jones, Lawrence, Trumbull, Kubrick, the Wachowskis), thus making it apparent how inferior he is as a storyteller, but that he steals from himself. The original wow effect is diminished significantly by the repetition of the same approach, especially in a world without the possibility of “edit levels”, which was a boon for video-game designers and fans. However, that effect was powerful enough to keep me entertained for the whole two hours, intoxicated by the film’s audio-visual perfection. Kosinski’s nerdish approach to the characters makes a human a bearer of meanings comparable in value to a robot, landscape or piece of furniture (while being at the same level with his significantly limited use of common sense). The geometric compositions of the shots, whose actual content becomes less substantial than the surface message, are more important than words and emotions. Everything and everyone serves to complement the overall design, to which the protagonists’ motivations and the direction of the plot are subordinated. The final scene, which shows us that we have probably misdirected our emotions, can be understood as a mockery of the standard “entry” into the story through identification with the characters. Kosinski is uniquely capable of connecting movement with sound, which is “applied” to the picture in individual layers, and the result is the same as in TRON, a mainstream variation on an audio-visual symphony. The plot is a bit too much, though without it (and without Cruise and his varying uncomprehending expression) a $120 million project like this  would not have been made. However, I wouldn’t underrate the film as a whole because of its lifeless characters, unoriginal subject or illogical actions, because on another level it offers an inspiring statement on the current social reality of efficient working teams, to which people devote themselves to such an extent that they lose their identity in them together with their ability to live authentically. The first half of film, devoid of plot (and thus better), with its parody of the perfect partnered relationship and its depiction of a work activity that involves only maintenance with no particular goal or chance of real (and potentially dangerous to the system) change of conditions, says more about today’s world than many art films with an uglier design. And Oblivion is definitely a film made for IMAX! 80% ()

novoten 

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English It already seemed that the timeline was falling apart and the individual actions and twists were contradicting each other, but Joseph Kosinski proved that he could pull it off. And that when he spent so many years trying to promote his material, he knew what he was doing. However, the real surprise remains the fact that more than the sci-fi touch or a successful romantic storyline, the central message about the power of spirit and human determination stays with me. It is precisely here that the gamble on an aging Tom Cruise proved to be a perfect hit. His Jack Harper is occasionally written as a relatively two-dimensional character, but Tom's acting makes him an admirable hero in the end. ()

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