Oblivion

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Oblivion is a groundbreaking cinematic event starring Tom Cruise as Jack Harper, the lone security repairman stationed on a desolate, nearly-ruined future Earth. When he rescues a beautiful stranger from a downed spacecraft, her arrival triggers a nonstop chain of events that forces him to question everything he knows, and leaves humanity’s fate in his hands. (Universal Pictures UK)

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Reviews (12)

POMO 

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English When watching Joseph Kosinski’s sci-fi worlds, it’s impossible not to forgive them for any plot shortcomings, if there even are any shortcomings to speak of. His vision of technical and design excellence and the ambient feel of the “sound of reality” are so unique that the need to guide the audience through the story almost disappears. Kosinski goes beyond our dream imagination. Living in his world means not needing the sense of smell. In addition, Oblivion moves forward not through shootouts, but through unexpected twists, and the atmosphere is fantastic, given the minimalist set designs (by which I mean the beautiful, barren exteriors of Iceland and California, where nothing flashes or shines). The sound and music arrangement in the pool scene, and the pool scene itself, made this movie what it is and almost gave me an orgasm. Recalling the dressing scene in TRON: Legacy, I begin to hope that Kosinski is laying the cornerstone of a new sub-genre of transcendental erotic-sci-fi (i.e. something that would make your brain come). Once Google (and FilmBooster) take over the world, it will happen with M83 playing in the background. ()

Matty 

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English The main reason that Oblivion will fade from the viewer’s consciousness faster than TRON is not that Kosinski steals from his colleagues (Stanton, Jones, Lawrence, Trumbull, Kubrick, the Wachowskis), thus making it apparent how inferior he is as a storyteller, but that he steals from himself. The original wow effect is diminished significantly by the repetition of the same approach, especially in a world without the possibility of “edit levels”, which was a boon for video-game designers and fans. However, that effect was powerful enough to keep me entertained for the whole two hours, intoxicated by the film’s audio-visual perfection. Kosinski’s nerdish approach to the characters makes a human a bearer of meanings comparable in value to a robot, landscape or piece of furniture (while being at the same level with his significantly limited use of common sense). The geometric compositions of the shots, whose actual content becomes less substantial than the surface message, are more important than words and emotions. Everything and everyone serves to complement the overall design, to which the protagonists’ motivations and the direction of the plot are subordinated. The final scene, which shows us that we have probably misdirected our emotions, can be understood as a mockery of the standard “entry” into the story through identification with the characters. Kosinski is uniquely capable of connecting movement with sound, which is “applied” to the picture in individual layers, and the result is the same as in TRON, a mainstream variation on an audio-visual symphony. The plot is a bit too much, though without it (and without Cruise and his varying uncomprehending expression) a $120 million project like this  would not have been made. However, I wouldn’t underrate the film as a whole because of its lifeless characters, unoriginal subject or illogical actions, because on another level it offers an inspiring statement on the current social reality of efficient working teams, to which people devote themselves to such an extent that they lose their identity in them together with their ability to live authentically. The first half of film, devoid of plot (and thus better), with its parody of the perfect partnered relationship and its depiction of a work activity that involves only maintenance with no particular goal or chance of real (and potentially dangerous to the system) change of conditions, says more about today’s world than many art films with an uglier design. And Oblivion is definitely a film made for IMAX! 80% ()

J*A*S*M 

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English What’s more important for a film, to tell a story or to visualise it? Both are, no doubt; there’s no objective answer, and yet, in the lay debates among film fans the prevailing idea is that an exceptionally narrated story = elaborated art, and perfect visuals = just expensive commerce. That’s often the case, of course, but we shouldn’t generalise. Oblivion is a film with amazing visuals, with this I don’t mean that it “looks expensive”, I’m judging the aesthetics of images and scenes – the swimming pool scene will be one of the highlights of the year. To some extent, it’s similar to Prometheus – you can pick on the details of the story until the end of days, if that’s your thing, but the source of an aesthetic experience lies elsewhere, as does the source of an intellectual one. Oblivion is smart sci-fi (actually, there hasn’t been such pure sci-fi for a long time, fans of Clark must be happy!) that in its higher level offers a lot of food for thought – the good side of all proper sci-fi, greetings to Star Wars… :D PS: I want Kosinski to adapt “Rendezvous with Rama”!!! ()

Malarkey 

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English Joseph Kosinski. A name that will be stuck in my head for a long time. But also, a person who has managed to make me incredibly happy for the second time already by creating an absolutely great and fresh movie environment altogether with an awesome music that suits his movies well. Tron and Oblivion have a lot in common. If nothing else, the music connects the two movie atmospheres, but also the design of some of the spaceships or at least the motorcycles are reminiscent of the most recent Tron. But that doesn’t change the fact that Oblivion is still an incredibly original movie. When I put aside the story (which I didn’t have any issues with and I even liked the way it shifted interestingly halfway through the movie), I must say that I was absolutely awed by the world that Kosinski brought to the viewer. Each and every time there’s a sci-fi movie, I can’t wait to see how the authors handled an accurate description of the given era.In this case, it was marvelous and the entire post-apocalyptic world looks incredibly beautiful. Beautiful to look at, even though Tom Cruise’s character would probably slap me for writing that. In any case, the environment that Kosinski created is just awesome. And the most amazing thing about it was the fact that the CGI is barely noticeable. It all seemed very natural. And don’t even get me started on Tom Cruise who has once again played an incredibly amazing character that I’ll always remember when I think of him from now on.But he wasn’t the only intriguing actor. For example, Andrea Riseborough who I wasn’t familiar with up until now made me really happy and Olga Kurylenko surprised me, too. Somehow, the actresses look somewhat… perfect throughKosinski’s camera. And the story? Don’t get mad at me, but I just thought it was original. I like that it doesn’t try to push the typical Hollywood storyline and it marches to the beat of its own drum.In the very first scene, Tom almost ends up in a thrall of his enemy, but he does his routine and he goes back to his base to relax. The viewer almost feels like they’re not watching a movie but rather a life of someone in an alternative future reality. And I must say that Oblivion was an extraordinary cinema experience. Anda big part of that was thanks to the music that hasn’t been this good in a very long time. ()

Marigold 

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English Kosinski is still a much better designer than the narrator, but I'm quite pleased that, unlike Tron, the action scenes have massive energy. What are still miserable are the dialogues, especially the key ones, cut boringly in shots / counter-shots sequences. It feels like there was a comic book first. Kosinski sculpturally frames the characters somewhere and then lets them chant a text, which unfortunately lacks speech bubbles for being iconic and striking. Like all of the objects in Oblivion, the actors act more for aesthetic purposes. And you know what? I don't give a fuck. The scale is epic, clean and shiny, the clinical and illuminated visual is breathtaking in every detail, the hypnotic sound waves of M83 give it an inconvenient depth... I consider the first half an hour or so to be the captivating audiovisual trip that I expect from current sci-fi films (and usually don't get). As soon as the inevitable comes along and the story unfolds, Oblivion drowns in the familiar twists and unfinished ideas (will anyone pay Duncan Jones his royalties?)... but the action goes away, the image is overflowing with the sort of pomp I haven't seen in a long time (forget the experiments by Prometheus that are short of breath) and those few noticeably unsuccessful attempts to "make a thrilling story" will be destroyed by the bulldozer of the ultimate design. Finally, I understand what some viewers liked about Tron - Oblivion is also a brilliantly designed "sci-fi musical", this time with music that drew me in and sometimes, in collaboration with the image, gave me a taste of unadulterated euphoria from the big screen. It can be seen that it was supposed to be / wanted to be more than just a breathtaking spectacle, that someone wanted to move the promising indie trend of intelligent sci-fi to a blockbuster format and buried it with "fanzine" storytelling... but sometimes even a failed intention can offer enough space for spectator delight. Oblivion and I are an effective team. [75%] ()

DaViD´82 

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English The mood-setting question provoking intimate first half with the visions of a postapo janitor is in sharp qualitative contrast to the second, cheap action-ridden (stupidly) explanatory half. And it just has no idea when to stop all of this with honor and so the hitherto pleasant Cruise is now faced with emotional scenes that mostly go wrong or else he becomes immediately out-acted by everybody, even the GLaDOS/Sponge Bob duo. The second half is simply a regular product, which just cannot be said of the first half. In any case, in terms of visuals, design, sound and music this is on a level rarely seen of late. ()

novoten 

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English It already seemed that the timeline was falling apart and the individual actions and twists were contradicting each other, but Joseph Kosinski proved that he could pull it off. And that when he spent so many years trying to promote his material, he knew what he was doing. However, the real surprise remains the fact that more than the sci-fi touch or a successful romantic storyline, the central message about the power of spirit and human determination stays with me. It is precisely here that the gamble on an aging Tom Cruise proved to be a perfect hit. His Jack Harper is occasionally written as a relatively two-dimensional character, but Tom's acting makes him an admirable hero in the end. ()

3DD!3 

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English The most interesting ideas from the best sci-fi fantasy movies blended like a smoothie from Jamba. Cruise plays a human version of Wall-E, but thanks to a large amount of evolution leaps, he has become the biggest boss on the planet. Other cast members worth a mention (apart from Morgan, he never disappoints) include the new discovery Andrea Riseborough, who won my heart in the scene in the pool. Paradoxically, Olga isn’t so impressive in this movie. But what makes Oblivion such a unique movie is the visual side. In terms of design, everything is very novel, it has the right massive scale and the final trip, combined with reminiscing about how it all began, is something so audiovisually/sci-fi-wise perfect (I want Kosinski to film “Rendezvous with Rama", or something by Asimov), that I was tempted to give it a fifth star. It bothered me a little bit that M83’s music wasn’t as wow was expected. It reminds me a lot of TDK and Tron, even so it sets a more than decent standard among the competition. P.S.: I was completely alone in the largest screen in the theater = no interference. :) ()

Kaka 

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English Based on the trailer, I was expecting the same concept as Prometheus, that is, a visually spectacular and utterly captivating experience for sci-fi lovers that in the end is not nearly as sophisticated as we would like. But Oblivion is different, it is much more minimalist and modest, with its biggest weakness being Joseph Kosinski as a screenwriter. I believe he did his best, but he is a much better director than a writer. The biggest drawback in terms of the script, in my opinion, is the fact that they drew inspiration from older films such as Independence Day or The Matrix. Some years ago, we would have been amazed, but things are different today. However, Kosinski confirmed his role as an incredibly talented visionary in terms of audiovisual execution, and many scenes are literally breathtaking, the scene in the pool for example, in combination with perfect lighting, music, and sound, provides the ultimate feeling of excitement and cinematic experience. Similar feats could also be seen in Tron: Legacy. Kosinski knows how to create a different world where the viewer is willing to forget for a moment about their own, only a very few filmmakers can do this. ()

D.Moore 

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English Lots of mysterious promises, but (mainly because of the stupid trailers) few surprises, lots of questions, but few answers (i.e., few answers that don't feel like they've been hastily pulled out of thin air)... Fortunately, everything is impressively crafted, the design of all the machines, buildings and weapons is a joy to behold, Tom Cruise is likeable, whilst the music is pleasantly meditative, though nothing memorable. Three and a half stars. I preferred Elysium, which didn't try to be something it wasn’t for most of its duration. ()

lamps 

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English So many thoughts and so few words to describe them. :) Oblivion has no ambition to become cult sci-fi, nor will it probably ever become one, which is quite a shame. After the hideously glossy Tron: Legacy 3D, Joseph Kosinski is in charge of a visually and narratively unique post-apocalyptic adventure, whose greatest asset are once again perfect effects and the director's innovative vision of the future world, but while the aforementioned CGI fantasy was cold as a penguin’s butt and only for initiated connoisseurs, this one, with its fantastic atmosphere and interesting story, almost crosses the boundaries of the viewer's imagination and can be enjoyed by anyone whose hearing and eyesight are fully functional. There are no flashing monstrosities or spectacular action sequences, but a seemingly intimate story about the fate of an individual, set in a breathtaking desolate landscape and underscored by a perfect soundtrack that lifts you out of your seat every time the hero is picking up his gun. If there are any flaws to be found, it's only in the script, which is a bit leaky and unbelievable in places, and the bunch of twists and turns in the final sum don't look so dizzying. But that doesn't change the fact that it's an original and very, very well made sci-fi flick that deserves a few worthy successors. Cruise and Freeman are excellent, of course. ()

kaylin 

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English What I personally consider to be the biggest problem is the uncovering of the truth. It's not really anything big, groundbreaking, unexpected. When you look at it that way, it's actually a relatively simple solution that we had in front of us the whole time. It may not be that surprising, but it's at least acceptable. However, "Ignorance" does start to get boring towards the end and it's already something like "Independence Day", maybe a little bit like "Star Wars" as well. But I wouldn't consider "Ignorance" a disappointment. The first half, a beautifully constructed world and rules, excellent effects, that is still above average. The rest drags a little, but now and then a very pleasant nostalgia hit me. The scenes by the lake spoke directly to my soul. More: http://www.filmovy-denik.cz/2013/04/nevedomi-2013-60.html ()